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Once completed cycle GPU (Graphic) have become fully aware of the basics of design and the use of various design programs in the production of better graphics and designs.
Course Outline:
Getting to Know the Work Area:
Using Options
Using Palettes
Customizing the Workspace
Files Handling:
File Saving
File Opening
Understanding File Formats
Working with Selections:
Understanding Selection
Using Rectangular Marquee
Using Elliptical Marquee
Using the Lasso Tools
Using Magic Wand
Editing Images:
Understanding Digital Images
Defining Resolution
Understanding Image Modes
Retouching Images
Adjusting Image Colors:
Adjusting Brightness & Contrast
Adjusting Hue, Saturation & Lightness
Matching Colors of Different Images
Practicing Image Editing
Drawing& Painting:
Using Pencil and Brush
Customizing Brushes
Loading Brushes
Drawing Custom Shapes
Drawing Paths
Getting Path Drawing Skills
Using Painting Tools
Practicing Different Painting Methods
Feathering Painted Areas
Applying Opacity to Colors
Using Gradient Tool
Using Colors:
Understanding Colors
Recognizing HSB
Recognizing RGB
Recognizing CMYK
Recognizing Lab
Using Layers to Compose Images:
Adding Layers
Customizing Layer Properties
Applying Layer Opacity
Duplicating Layers
Aligning Layers
Working with Texts:
Using Type Tool
Understanding Type Layer
Editing Text
Controlling Text Font & Size
Controlling Leading and Kerning
Protecting Text (Anti-Aliasing)
Applying Special Effects:
Understanding Filters
Categorizing Filters
Using Filter Gallery
Applying Filters
Fading Filter Effects
Preparing Document for Printing:
Preparing for Printing
Page Setup
Printer Setup
Locating Artwork on Printed Page
Resizing Printed Design